Tutorial

More images coming soon

Building
You can build rockets in the VAB. Here, you start with Commander - a part that controls the rocket. Do not remove this part, because the game will then freeze. In the bottom left corner, you can select parts and put/connect them to other parts. Parts are split into 5 categories:


 * Command - it contains only Commander
 * Fuel - contains all parts that are associated with fuel, which is needed in order for engines to work.
 * Rockets - contains SRBs and a LFE . SRBs are basically fuel tanks with engines that cannot be controlled. LFEs are fuel tanks that consume fuel stored in fuel tanks above them. They can be controlled with throttle.
 * Structure - contains parts that connect thinner and wider parts and those that control the vessel's aerodynamics.
 * Separators - separators can detach a part of the rocket from the rest, so the vessel doesn't carry useless mass.

You can learn more about building here.

When you're done with building your rocket, click on the Play button on the top.

Flight
When you're on the Launch Pad, there will be some markers on your screen that you may not understand. These are:


 * In the bottom right corner is the navball. This ball shows where is your rocket heading. There are 2 markers - the green one is prograde, the red one is retrograde.
 * In the bottom left corner are informations about your orbit. Basically, apoapsis marks the highest point of your orbit, periapsis does the opposite . It won't show until you fly out.
 * At the top there's the altitude counter.

Prograde marker marks the direction you're currently flying towards, retrograde is the opposite. Flying towards prograde speeds you up, flying towards retrograde slows you down.

Orbiting
A stable orbit defines an orbit whose both apoapsis and periapsis are outside of the atmosphere.

For this, you will be using the 2 tank ship design. When you're on the launchpad, hold left shift to put throttle to 100%. When you're ready, press space and start slightly rotating your rocket down the red line on the navball. When your apoapsis is 1 km, put throttle down to 0% and press m. Wait until your rocket is on the apoapsis (marked Ap). When so, rotate your rocket towards prograde and put throttle to 100% until periapsis is at least 1 km. If both your Ap and Pe are over 1 km, you've achieved a stable orbit.

De-orbiting
After achieving an orbit with your ship, you should have some fuel left. You can de-orbit in 2 ways:


 * Wait until your rocket is on apoapsis, then fire towards retrograde - do this if you have only very few fuel left.
 * Fire towards retrograde on any point on the orbit - you can do this if you have some fuel left.

Landing on a specified spot on the planet
WIP

Doing rendezvous with another player
As this has never been done before, it is hard to say how to do it, but the easiest method is to get a similar orbit and wait until you are near eachother, then burn towards your target. After burning towards your target get as close as you can then kill off all your speed by doing another burn and repeat until you are rendezvoused.